Legal
App License Agreement

End User License Agreement

The legal agreement between you and Depthonix for the Depthonix application for macOS and Windows (the "Desktop App"), the Depthonix Remote companion app for Android (the "Companion App"), and any related services (together, the "Software"). By installing, activating, or using the Software — including the Trial and Free versions — you agree to this Agreement.

Version 1.2Effective September 22, 2026

1. License grant

1.1 Desktop App — the Software is licensed, not sold. A paid purchase grants a one-time, perpetual, non-exclusive, non-transferable license for personal use, bound to one account and one active device at a time. Trial and Free use is governed by Sections 4–5.

1.2 Companion App — the Companion App is provided free of charge as part of the Software, for use solely together with a Desktop App installation that you are entitled to use. It requires no account and has no function without a paired Desktop App. The limits of your Desktop App plan (Trial, Free, or Full License) apply to everything the Companion App displays. A paired phone does not count as an active device under Section 1.1. Section 10 governs its use.

2. Restrictions

Except as expressly permitted by this Agreement or required by applicable law, you may NOT:

  • ›Copy, redistribute, resell, sublicense, rent, lease, publish, or otherwise make the Software available to any third party.
  • ›Modify, adapt, translate, or create derivative works of the Software.
  • ›Reverse engineer, decompile, or disassemble the Software, or attempt to derive its source code.

3. Privacy and personal data

3.1 Consent — by using the Software you acknowledge and consent to the collection and processing of your account personal data (such as name, email, and nationality), your sign-in / login history (such as sign-in events, device, and time), and an output-display record — the name and display mode (resolution, refresh rate, and 3D format) of the display device, normally your AR glasses, that the Desktop App sends the 3D picture to, together with the conversion settings in effect at that moment (the values of the Performance and 3D Image controls, such as performance mode, frame-rate cap, capture resolution and depth settings), recorded when you start a conversion (together with the time of the most recent start and a count of starts per display device and settings combination) — as needed to provide accounts, licensing, and security, and to improve compatibility with and support for the display devices our users own and to tune the Software's defaults. The output-display record contains no screen content and is not linked to what you watch.

3.2 No other collection — the Software does not collect data about how you use its features (usage-behavior analytics) or any data beyond what is described in 3.1 — in particular, it does not record what you convert or for how long.

3.3 Your content stays on your device — personal data and personal content you convert through the Software (such as on-screen content processed into 3D) is processed entirely on your device and is never stored by, or transmitted to, the Developer or any external party.

3.4 Remote Screen stays on your local network — when you use the Remote Screen feature, the picture, the audio, and the trackpad/keyboard input travel directly between your computer and your phone over your own local network (Wi-Fi/LAN) and are never routed through, stored by, or visible to the Developer's servers or any external party. The phone's device name, model, and operating-system version shown on the computer, and the pairing keys the two devices exchange, are stored only on those two devices. The Companion App itself collects no personal data and needs no account.

4. Trial and Free versions

4.1 Changes without notice — for the Trial and Free versions, the Developer may change, add, remove, limit, or discontinue the Software's behavior, features, and limits at any time and without prior notice. These versions are provided as-is, primarily to let you evaluate the Software.

4.2 Purpose and compatibility — the Software is designed to work with a wide range of AR/XR glasses across many brands and models. However, the Developer does not guarantee that it will support, or work correctly with, the specific glasses, phone, network, or other hardware you own or intend to use.

4.3 Try before you buy — because compatibility and experience can vary by hardware, the Developer offers the Trial so you can try the Software and confirm, to your own satisfaction, that it works with your setup and delivers the experience you want before making any purchase. By choosing to purchase, you confirm you have had the opportunity to evaluate the Software during the Trial.

5. Payment and refunds

The full-featured Trial lets you evaluate the Software before paying, so purchases are generally final. Refunds are handled as described in the Depthonix Refund Policy and are provided where required by applicable law — for example, duplicate or unauthorized charges, or a verified defect in the Software that cannot be resolved.

This Agreement does not exclude or limit any statutory refund or consumer rights that apply to you and cannot lawfully be waived.

6. Changes to the Software and this Agreement

The Developer may update the Software and this Agreement. Continued use after an updated version takes effect constitutes acceptance. A newer EULA version may require you to re-accept before continuing.

7. Disclaimer of warranty

The Software is provided "AS IS" and "AS AVAILABLE," without warranty of any kind, including merchantability, fitness for a particular purpose, or compatibility with any specific device. You use the Software at your own risk.

8. Limitation of liability

To the maximum extent permitted by law, the Developer is not liable for any indirect, incidental, or consequential damages arising from use of, or inability to use, the Software.

9. Third-party components

The Software includes third-party components provided under their own licenses; the applicable attributions ship with the Software (see the bundled third-party license notice).

The Companion App for Android is built with the Android framework and the Kotlin standard library (Apache License 2.0); the full license text is shown in the app under Settings → About → Open-source licences.

10. Remote Screen and remote control

10.1 What pairing grants — pairing a phone with the Desktop App lets that phone see everything shown on the computer's screen, hear the computer's audio, and control the computer's mouse and keyboard for as long as the pairing exists and Remote Screen is switched on. Pair only devices you own or control, and use the feature only on networks you trust.

10.2 Your responsibility — you are responsible for the devices you pair, for keeping them secure, for whatever is done through them, and for revoking any device you no longer trust (Desktop App → Settings → General → paired devices). The Developer is not responsible for actions performed on your computer through a paired device.

10.3 Wireless performance — picture quality, smoothness, and latency over Remote Screen depend on your network, your phone, and your glasses, and may vary; they are not guaranteed. Sections 4.2, 7, and 8 apply.